Main explanations (GTA SA)
When taking a peek at the main for the first time you will see this:
00C0: set_current_time_hours_to 8 minutes_to 0 <-- Sets the game time
04E4: unknown_refresh_game_renderer_at 2488.56 -1666.84 <-- Renders the game close to CJ, if you edit this and CJ spawns miles away from this point it can take a longer time to load the objects and models around him
03CB: set_rendering_origin_at 2488.56 -1666.84 13.38
0053: $PLAYER_CHAR = create_player #NULL at 2488.56 -1666.84 13.38 <-- Create's the player's character
01F5: $PLAYER_ACTOR = create_player_actor $PLAYER_CHAR <-- creates a player actor from the player's character
07AF: $PLAYER_GROUP = player $PLAYER_CHAR group <-- Adds the player character to the player group
0373: set_camera_directly_behind_player <-- Sets the camera behind CJ
01B6: set_weather 0 <-- Sets the weather of San Andreas
0001: wait 0 ms
087B: set_player $PLAYER_CHAR clothes_texture "PLAYER_FACE" model "HEAD" body_part 1 <- Gives the player character CJ's face
087B: set_player $PLAYER_CHAR clothes_texture "JEANSDENIM" model "JEANS" body_part 2 <-- Gives the player character denim jeans
087B: set_player $PLAYER_CHAR clothes_texture "SNEAKERBINCBLK" model "SNEAKER" body_part 3 <-- Gives the player character white sneakers
087B: set_player $PLAYER_CHAR clothes_texture "VEST" model "VEST" body_part 0 <-- Gives the player character a white tank top
070D: rebuild_player $PLAYER_CHAR <-- Rebuilds the player character, setting his appearance
01B4: toggle_player $PLAYER_CHAR can_move 1 <-- Makes CJ moveable, 1 = true, 0 = false
016A: fade 1 time 0 <-- Fade's out
04BB: select_interior 0 <-- Sets the current interior to the outside world of San Andreas
04E4: unknown_refresh_game_renderer_at 2488.56 -1666.84 <-- Renders the game close to CJ, if you edit this and CJ spawns miles away from this point it can take a longer time to load the objects and models around him
03CB: set_rendering_origin_at 2488.56 -1666.84 13.38
0053: $PLAYER_CHAR = create_player #NULL at 2488.56 -1666.84 13.38 <-- Create's the player's character
01F5: $PLAYER_ACTOR = create_player_actor $PLAYER_CHAR <-- creates a player actor from the player's character
07AF: $PLAYER_GROUP = player $PLAYER_CHAR group <-- Adds the player character to the player group
0373: set_camera_directly_behind_player <-- Sets the camera behind CJ
01B6: set_weather 0 <-- Sets the weather of San Andreas
0001: wait 0 ms
087B: set_player $PLAYER_CHAR clothes_texture "PLAYER_FACE" model "HEAD" body_part 1 <- Gives the player character CJ's face
087B: set_player $PLAYER_CHAR clothes_texture "JEANSDENIM" model "JEANS" body_part 2 <-- Gives the player character denim jeans
087B: set_player $PLAYER_CHAR clothes_texture "SNEAKERBINCBLK" model "SNEAKER" body_part 3 <-- Gives the player character white sneakers
087B: set_player $PLAYER_CHAR clothes_texture "VEST" model "VEST" body_part 0 <-- Gives the player character a white tank top
070D: rebuild_player $PLAYER_CHAR <-- Rebuilds the player character, setting his appearance
01B4: toggle_player $PLAYER_CHAR can_move 1 <-- Makes CJ moveable, 1 = true, 0 = false
016A: fade 1 time 0 <-- Fade's out
04BB: select_interior 0 <-- Sets the current interior to the outside world of San Andreas